Animation Computer Labs
The School of Film/Video has several Macintosh-based computer labs, each one comprehensively outfitted with an array of industry-standard hardware and software. The Animation Computer Labs provide equipment for students to produce films using 2D and 3D computer graphics as well as traditional animation techniques.
Labs are structured around powerful computer graphic workstations featuring Wacom Cintiq graphics tablets, and applications such as the Adobe Creative Cloud suite, TVPaint, Maya, ZBrush, Pro Tools and other related software.
A PhaseSpace motion capture system and Oculus Rift DK2 HMD are available for use with Autodesk MotionBuilder and Unity software for real-time performance animation. There also is a dedicated stereoscopic editing system using a Blackmagic 4K Ultrastudio with live 3D display.
Students can scan hand-drawn animation on high-speed, large-format scanners, or draw or create their animation directly in the computer. From initial concept through production including digital painting, compositing and special effects, sound design, audio and video editing, and final output as digital files suitable for digital distribution or film festivals, these labs can meet the demands of virtually any animation project.